/** * enqueue * @param Q the head pointer of queue * @param data the data you want to enqueue */ voidenQueue(Node* Q, int data) { Node* node = (Node*)malloc(sizeof(Node)); node->data = data; node->next = Q; node->pre = Q->pre; Q->pre->next = node; Q->pre = node; Q->data++; }
/** * judge queue is or not empty * @param Q the head pointer of queue * @return empty flag */ intisEmpty(Node* Q) { if (Q->data == 0 || Q->next == Q) { return1; } else { return0; } }
/** * dequeue * @param Q the head pointer of queue * @return the data of dequeue */ intdeQueue(Node* Q) { if (isEmpty(Q)) { return0; } else { Node* node = Q->next; Q->next = Q->next->next; Q->next->pre = Q; return node->data; } }
/** * print all item in queue * @param Q the head pointer of queue */ voidprintQueue(Node* Q) { Node* node = Q -> next; while (node != Q) { printf("%d -> ", node -> data); node = node -> next; } printf("NULL\n"); }