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#include <stdio.h> #include <stdlib.h>
typedef struct TreeNode { char data; struct TreeNode* lchild; struct TreeNode* rchild; int flag; }TreeNode;
typedef struct StackNode { TreeNode* data; struct StackNode* next; }StackNode;
void createTree(TreeNode** T, char* data, int* index) { char ch; ch = data[*index]; *index += 1; if (ch == '#') { *T = NULL; } else { *T = (TreeNode*)malloc(sizeof(TreeNode)); (*T) -> data = ch; (*T) -> flag = 0; createTree(&((*T)->lchild), data, index); createTree(&((*T)->rchild), data, index); } }
StackNode* initStack() { StackNode* S = (StackNode*)malloc(sizeof(StackNode)); S->data = NULL; S->next = NULL; return S; }
void push(TreeNode* data, StackNode* S) { StackNode* node = (StackNode*)malloc(sizeof(StackNode)); node->data = data; node->next = S->next; S->next = node; }
int isEmpty(StackNode* S) { if (S->next == NULL) { return 1; } else { return 0; } }
StackNode* pop(StackNode* S) { if (isEmpty(S)) { return NULL; } else { StackNode* node = S->next; S->next = node->next; return node; } }
StackNode* getTop(StackNode* S) { if (isEmpty(S)) { return NULL; } else { StackNode* node = S->next; return node; } }
void postOrder(TreeNode* T) { TreeNode* node = T; StackNode* S = initStack(); while (node || !isEmpty(S)) { if (node) { push(node, S); node = node -> lchild; } else { TreeNode* top = getTop(S) -> data; if (top -> rchild && top -> rchild -> flag == 0) { top = top -> rchild; push(top, S); node = top -> lchild; } else { top = pop(S) -> data; printf("%c ", top -> data); top -> flag = 1; } } } }
int main(int argc, char* argv[]) { TreeNode* T; int index = 0; createTree(&T, argv[1], &index); postOrder(T); printf("\n"); return 0; }
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